Name | Faerie Dragon |
---|---|
Sorted Name | Faerie Dragon |
Family | Dragon |
Size and Type | Tiny Dragon |
Hit Dice Count | 3 |
Hit Dice | 3d12+3 (22 hp) |
Random Hit Points | 3d12+3 - 3 |
Initiative | +3 |
Speed | 10 ft., fly 60 ft. (perfect), swim 30 ft. |
Armor Class | 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size) |
Base Attack/Grapple | +3/+CMB: +8CMD: 17 |
Attack | bite +4 (1d3-1) |
Space/Reach | 2 1/2 ft./0 ft. |
Special Attacks | breath weapon (5-ft. cone, euphoria, Fort DC 12) |
Special Qualities | darkvision 60 ft., low-light vision; |
Saves | Fort +4, Ref +6, Will +5 |
Abilities | Str 9, Dex 17, Con 13, Int 16, Wis 14, Cha 16 |
Skills | Acrobatics +8, Bluff +9, Diplomacy +9, Fly +19, Perception +8, Sense Motive +8, Stealth +17, Swim +13, Use Magic Device +9 |
Feats | Acrobatic, Dodge |
Environment | temperate and warm forest |
Challenge Rating | 2 |
Organization | solitary or clan (2-8) |
Treasure | Value 550 gp |
Alignment | CG |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Dragon, FaerieA pair of brightly colored butterfly wings sprouts from the back of this miniature dragon. A mischievous smile plays across its fanged snout as it flutters about with incredible grace.Faerie Dragon CR 2 XP 600CG Tiny dragonInit +3; Senses darkvision 60 ft., low-light vision; Perception +8DEFENSEAC 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size)hp 22 (3d12+3)Fort +4, Ref +6, Will +5Immune paralysis, sleep; SR 14OFFENSESpd 10 ft., fly 60 ft. (perfect), swim 30 ft.Melee bite +4 (1d3-1)Space 2 1/2 ft.; Reach 0 ft.Special Attacks breath weapon (5-ft. cone, euphoria, Fort DC 12)Spell-Like Abilities (CL 3rd)3/day—greater invisibility (self only)Sorcerer Spells Known (CL 3rd)1st (6/day)—grease (DC 14), silent image, sleep (DC 14)0 (at will)—dancing lights, flare (DC 13), ghost sound, mage hand, open/closeSTATISTICSStr 9, Dex 17, Con 13, Int 16, Wis 14, Cha 16Base Atk +3; CMB +8; CMD 17Feats Acrobatic, DodgeSkills Acrobatics +8, Bluff +9, Diplomacy +9, Fly +19, Perception +8, Sense Motive +8, Stealth +17, Swim +13, Use Magic Device +9Languages Common, Draconic, Elven, Sylvan; telepathy 100 ft.ECOLOGYEnvironment temperate and warm forestOrganization solitary or clan (2-8)Treasure Value 550 gpSPECIAL ABILITIESBreath Weapon (Su) 5-foot cone, euphoria for 1d6 rounds, DC 12 Fortitude negates. Affected creatures are staggered, sickened, and immune to fear effects for the duration of the euphoria. A faerie dragon can use this breath weapon once every 1d4 rounds. The save DC is Constitution-based.Related to the pseudodragon, faerie dragons are whimsical, playful pranksters that spend most of their time engaged in some sort of trick or joke. Although most are spontaneous, some faerie dragons have been known to spend months or even years in preparation of one truly spectacular joke. Travelers making their way through lands known to be inhabited by these good-natured-but sometimes annoying-tricksters are advised to keep up their guard lest they face all manner of creative annoyances (horses painted with berry juice, ants placed inside bedrolls, and clothing decorating high branches as a few examples). Unlike true dragons, faerie dragons do not grow larger with age, but their scales do change color, starting with red and moving through the rainbow to reach dark violet at old age. Faerie dragons grow in power as spellcasters as they age (typically gaining levels in sorcerer), learning more powerful spells to complement their innate abilities. The spells of faerie dragons tend to focus on tools that can be used to create or enhance pranks, and illusion and enchantment spells are particularly popular. Faerie dragons avoid combat unless there is no other option or their small treetop communities are threatened. If forced, faerie dragons attempt to confound their enemies rather than kill them, using their spells and breath weapon to weaken and scatter foes before fleeing. Faerie Dragons as Familiars |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +4 (1d3-1), or
feats: ACROBATIC, DODGE, ,