Name | Giant Wasp |
---|---|
Sorted Name | Giant Wasp |
Family | Wasp |
Size and Type | Large Vermin |
Hit Dice Count | 4 |
Hit Dice | 4d8+16 (34 hp) |
Random Hit Points | 4d8+16 - 16 |
Initiative | +1 |
Speed | 20 ft., fly 60 ft. (good) |
Armor Class | 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size) |
Base Attack/Grapple | +3/+CMB: +8CMD: 19 |
Attack | sting +6 (1d8+6 plus poison) |
Space/Reach | 10 ft./5 ft. |
Special Qualities | darkvision 60 ft.; |
Saves | Fort +8, Ref +2, Will +2 |
Abilities | Str 18, Dex 12, Con 18, Int -, Wis 13, Cha 11 |
Skills | Fly +3, Perception +9 |
Environment | temperate forests |
Challenge Rating | 3 |
Organization | solitary, pair, group (3-6), or nest (7-19) |
Treasure | none |
Alignment | N |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Wasp, GiantThis horse-sized wasp is covered in yellow and black vertical stripes-its stinger is the size of a sword and drips with venom.Giant Wasp CR 3 XP 800N Large verminInit +1; Senses darkvision 60 ft.; Perception +9DEFENSEAC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size)hp 34 (4d8+16)Fort +8, Ref +2, Will +2Immune mind-affecting effectsOFFENSESpd 20 ft., fly 60 ft. (good)Melee sting +6 (1d8+6 plus poison)Space 10 ft.; Reach 5 ft.STATISTICSStr 18, Dex 12, Con 18, Int -, Wis 13, Cha 11Base Atk +3; CMB +8; CMD 19Skills Fly +3, Perception +9; Racial Modifiers +8 PerceptionECOLOGYEnvironment temperate forestsOrganization solitary, pair, group (3-6), or nest (7-19)Treasure noneSPECIAL ABILITIESPoison (Ex) Sting-injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 1 save. The save DC is Constitution-based, and includes a +2 racial bonus.Giant wasps nearly always form nests, though not like their much smaller cousins. Each nest functions with one leader (the queen), a few workers, and several soldiers. The workers and the queen produce offspring while the soldiers protect the nest and hunt for food. Giant wasp nests are typically found in caves, abandoned houses, or any complex large enough to fit a dozen 10-foottall insects. Giant wasps attack when hungry or threatened, stinging their prey to death. They take dead or incapacitated opponents back to their lairs as food for their unhatched young-the experience of lying in a wasp nest, paralyzed while its grubs feed, is one of nature's cruelest inventions. Even when part of a nest, giant wasps tend toward solitary hunting, and it's rare to see more than one at a time. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: sting +6 (1d8+6 plus poison), or
feats: