Name | Pegasus |
---|---|
Sorted Name | Pegasus |
Family | Pegasus |
Size and Type | Large Magical beast |
Hit Dice Count | 4 |
Hit Dice | 4d10+12 (34 hp) |
Random Hit Points | 4d10+12 - 12 |
Initiative | +2 |
Speed | 60 ft., fly 120 ft. (average) |
Armor Class | 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size) |
Base Attack/Grapple | +4/+CMB: +9CMD: 21 (25 vs. trip) |
Attack | bite +7 (1d3+4), 2 hooves +2 (1d6+2) |
Space/Reach | 10 ft./5 ft. |
Special Qualities | darkvision 60 ft., detect evil, detect good, lowlight vision, scent; |
Saves | Fort +7, Ref +6, Will +4 |
Abilities | Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13 |
Skills | Fly +5, Perception +11, Sense Motive +7 |
Feats | Flyby Attack, Iron Will |
Environment | temperate and warm plains |
Challenge Rating | 3 |
Organization | solitary, pair, or herd (6-10) |
Treasure | none |
Alignment | CG |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
PegasusThis magnificient horse has great bird-like wings upon its back and moves with a quiet and proud grace.Pegasus CR 3 XP 800CG Large magical beastInit +2; Senses darkvision 60 ft., detect evil, detect good, lowlight vision, scent; Perception +11DEFENSEAC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)hp 34 (4d10+12)Fort +7, Ref +6, Will +4OFFENSESpd 60 ft., fly 120 ft. (average)Melee bite +7 (1d3+4), 2 hooves +2 (1d6+2)Space 10 ft.; Reach 5 ft.Spell-Like Abilities (CL 4th)Constant—detect evil (60—ft. radius), detect good (60—ft. radius)STATISTICSStr 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13Base Atk +4; CMB +9; CMD 21 (25 vs. trip)Feats Flyby Attack, Iron WillSkills Fly +5, Perception +11, Sense Motive +7; Racial Modifiers +4 PerceptionLanguages Common (cannot speak)ECOLOGYEnvironment temperate and warm plainsOrganization solitary, pair, or herd (6-10)Treasure noneThe pegasus is a magnificent winged horse that sometimes serves the cause of good. Though highly prized as aerial steeds, pegasi are wild and shy creatures not easily befriended. A typical pegasus stands 6 feet high at the shoulder, weighs 1,500 pounds, and has a wingspan of 20 feet. Most pegasi are white, though occasionally one is hatched with conventional horse colors and markings. The pegasus is, despite its appearance, as intelligent as a human. As such, those who try to train a pegasus to serve as a mount find the pegasus to be recalcitrant and even violent. A pegasus cannot speak, but it understands Common and greatly prefers the company of a good companion. The proper method to convince a pegasus to serve as a mount is to befriend it with diplomacy, favors, and good deeds. A pegasus is generally indifferent to a good-aligned creature, unfriendly to a neutral one, and hostile to an evil one-before a pegasus will serve as a mount, a pegasus must be made helpful via Diplomacy checks or other means. Riding a pegasus requires an exotic saddle or no saddle at all, as a regular saddle's straps interfere with the creature's wings. A pegasus can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. Trained pegasi are not afraid of combat, and the rider does not need to make a Ride check each round merely to control his mount. Pegasi lay eggs-they are worth 2,000 gp each on the open market, while young are worth 3,000 gp per head. However, as they are intelligent, good-aligned creatures, selling eggs and young is essentially slavery and is looked down on or outlawed in good societies. Pegasi mature at the same rate as horses. Professional trainers charge 1,000 gp to rear or train a pegasus, which serves a good or neutral master with absolute faithfulness for life. A light load for a pegasus is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. In some pegasi, the blood of a mighty heroic stallion ancestor runs strong. These champions have the lifespan of a human, the advanced template, perfect flight maneuverability, fire resistance 10, a +4 racial bonus on saving throws against poison, and an immunity to petrification attacks. Some are able to speak a few words in Common or Celestial. They are fully aware of their superiority over common horses and pegasi, and need no training to fly with a rider, but only allow themselves to be ridden by great heroes. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +7 (1d3+4), 2 hooves +2 (1d6+2), or
feats: FLYBY ATTACK, IRON WILL, ,