Name | Ogre Mage |
---|---|
Sorted Name | Ogre Mage |
Family | Oni |
Size and Type | Large Outsider (giant, native, oni, shapechanger) |
Hit Dice Count | 8 |
Hit Dice | 8d10+48 (92 hp) |
Random Hit Points | 8d10+48 - 48 |
Initiative | +7 |
Speed | 40 ft., fly 60 ft. (good) |
Armor Class | 21, touch 12, flat-footed 18 (+4 armor, +3 Dex, +5 natural, -1 size) |
Base Attack/Grapple | +8/+CMB: +16CMD: 29 |
Attack | greatsword +14/+9 (3d6+10) |
Full Attack | composite longbow +10 (2d6+7) |
Space/Reach | 10 ft./10 ft. |
Special Qualities | change shape (Small, Medium, or Large humanoid; alter self or giant form I), flight, darkvision 60 ft., low-light vision; |
Saves | Fort +12, Ref +5, Will +10 |
Abilities | Str 24, Dex 17, Con 23, Int 14, Wis 14, Cha 17 |
Skills | Bluff +14, Disguise +14, Fly +5, Intimidate +14, Knowledge (arcana) +13, Perception +13, Sense Motive +13, Spellcraft +13, Use Magic Device +14 |
Feats | Combat Expertise, Combat Reflexes, Improved Initiative, Iron Will |
Environment | cold hills |
Challenge Rating | 8 |
Organization | solitary, pair, or patrol (1-2 plus 2-4 ogres) |
Treasure | double (chain shirt, greatsword, composite longbow [+7 Str] with 20 arrows, other treasure) |
Alignment | LE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Oni, Ogre MageClad in beautiful armor, this exotically garbed giant roars, its tusks glistening and its eyes afire with murderous intent.Ogre Mage CR 8 XP 4,800LE Large outsider (giant, native, oni, shapechanger)Init +7; Senses darkvision 60 ft., low-light vision; Perception +13DEFENSEAC 21, touch 12, flat-footed 18 (+4 armor, +3 Dex, +5 natural, -1 size)hp 92 (8d10+48)Fort +12, Ref +5, Will +10SR 19OFFENSESpd 40 ft., fly 60 ft. (good)Melee greatsword +14/+9 (3d6+10)Ranged composite longbow +10 (2d6+7)Space 10 ft.; Reach 10 ft.Spell-Like Abilities (CL 9th) |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: greatsword +14/+9 (3d6+10), or composite longbow +10 (2d6+7)
feats: COMBAT EXPERTISE, COMBAT REFLEXES, IMPROVED INITIATIVE, IRON WILL, ,