Symbol of Weakness

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NameSymbol of Weakness
SchoolNecromancy
LevelClr 7, Sor/Wiz 7
ComponentsV, S, M
Casting Time10 minutes
Recharge TimeGeneral
Range0 ft.; see text
EffectOne symbol
DurationSee text
Saving ThrowFortitude negates
Spell ResistanceYes
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Triggered rune weakens nearby creatures.

Materials

Mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp

Living Greyhawk

This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage.

Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol of weakness simply remains active for 10 minutes per caster level. A creature can only be affected by this symbol once.

Note : Magic traps such as symbol of weakness are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of weakness and Disable Device to thwart it. The DC in each case is 25 + spell level, or 32 for symbol of weakness .

IMarvinTPA's editor notes:

6518

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

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