Symbol of Persuasion

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NameSymbol of Persuasion
SchoolEnchantment (Charm) [Mind-affecting]
LevelClr 6, Sor/Wiz 6
ComponentsV, S, M
Casting Time10 minutes
Recharge TimeGeneral
Range0 ft.; see text
EffectOne symbol
DurationSee text
Saving ThrowWill negates
Spell ResistanceYes
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Triggered rune charms nearby creatures.

Materials

Mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp

Living Greyhawk

This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour per caster level.

Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per caster level.

Note : Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion .

IMarvinTPA's editor notes:

6493

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

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