Permanency

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NamePermanency
SchoolUniversal
LevelSor/Wiz 5
ComponentsV, S, M
Casting Time2 rounds
Recharge TimeGeneral
RangeSee text
TargetSee text
DurationPermanent; see text
Saving ThrowNone
Spell ResistanceNo
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Makes certain spells permanent.

Materials

See tables below

Living Greyhawk

This spell makes the duration of certain other spells permanent. You first cast the desired spell and then follow it with the permanency spell.

Depending on the spell, you must be of a minimum caster level and must expend a specific gp value of diamond dust as a material component.

You can make the following spells permanent in regard to yourself.

SpellMinimum Caster LevelGP Cost
Arcane sight 11th7,500 gp
Comprehend languages 9th2,500 gp
Darkvision 10th5,000 gp
Detect magic 9th2,500 gp
Read magic 9th2,500 gp
See invisibility 10th5,000 gp
Tongues 11th7,500 gp

You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.

In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate).

SpellMinimum Caster LevelGP Cost
Enlarge person 9th2,500 gp
Magic fang9th2,500 gp
Magic fang, greater11th7,500 gp
Reduce person 9th2,500 gp
Resistance 9th2,500 gp
Telepathic bond 13th12,500 gp
*Only bonds two creatures per casting of permanency .

Additionally, the following spells can be cast upon objects or areas only and rendered permanent.

SpellMinimum Caster LevelGP Cost
Alarm 9th2,500 gp
Animate objects 14th15,000 gp
Dancing lights 9th2,500 gp
Ghost sound 9th2,500 gp
Gust of wind 11th7,500 gp
Invisibility 10th5,000 gp
Mage’s private sanctum 13th12,500 gp
Magic mouth10th5,000 gp
Phase door 15th17,500 gp
Prismatic sphere 17th22,500 gp
Prismatic wall 16th20,000 gp
Shrink item 11th7,500 gp
Solid fog 12th10,000 gp
Stinking cloud 11th7,500 gp
Symbol of death 16th20,000 gp
Symbol of fear 14th15,000 gp
Symbol of insanity 16th20,000 gp
Symbol of pain 13th12,500 gp
Symbol of persuasion 14th15,000 gp
Symbol of sleep 16th20,000 gp
Symbol of stunning 15th17,500 gp
Symbol of weakness 15th17,500 gp
Teleportation circle 17th22,500 gp
Wall of fire 12th10,000 gp
Wall of force 13th7,500 gp
Web 10th5,000 gp

Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.

IMarvinTPA's editor notes:

4355

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.