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Dragon

Dragon

NameDragon
Class Type

Racial

Alignment

any

Starting Gold

0

Starting Age Group

0

Ability Description

d12 Hit Die.

• Base attack bonus equal to total Hit Dice (fast progression).

• Good Fortitude, Reflex, and Will saves.

• Skill points equal to 6 + Int modifier (minimum 1) per Hit Die. The following are class skills for dragons: Appraise, Bluff, Climb, Craft, Diplomacy, Fly*, Heal*, Intimidate, Knowledge (all), Linguistics, Perception, Sense Motive, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.

Traits: A dragon possesses the following traits (unless otherwise noted in a creature's entry).

Darkvision 60 feet and low-light vision.

• Immunity to magic sleep effects and paralysis effects.

• Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.

• Proficient with no armor.

• Dragons breathe, eat, and sleep.

VersionPRPG-O
SourcesPathfinder RPG (Open)

A dragon is a reptile-like creature, usually winged, with magical or unusual abilities. A dragon has the following features.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.

Levels
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
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