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Roper

Roper

MapTool Token

NameRoper
Sorted NameRoper
FamilyRoper
Size and TypeLarge Aberration
Hit Dice Count12
Hit Dice12d8+108 (162 hp)
Random Hit Points12d8+108 - 108
Initiative+5
Speed10 ft.
Armor Class27, touch 10, flat-footed 26 (+1 Dex, +17 natural, -1 size)
Base Attack/Grapple+9/+CMB: +22CMD: 33 (can't be tripped)
Attack

bite +20 (4d8+18/19-20)

Full Attack

6 strands +10 touch (1d6 Strength)

Space/Reach10 ft./10 ft.
Special Attackspull (strand, 5 feet), strands
Special Qualities

darkvision 60 ft., low-light vision;

SavesFort +13, Ref +5, Will +13
AbilitiesStr 34, Dex 13, Con 29, Int 13, Wis 16, Cha 12
Skills

Climb +27, Knowledge (dungeoneering) +16, Knowledge (religion) +13, Perception +24, Stealth +18 (+26 in stony or icy areas)

Feats

Improved Critical (bite), Improved Initiative, Iron Will, Skill Focus (Perception, Stealth), Weapon Focus (strand)

Environmentany underground
Challenge Rating12
Organization

solitary, pair, or cluster (3-6)

Treasurestandard
AlignmentCE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Roper

A huge eye opens in this conical creature's front, just above a toothy mouth. Long strands of fibrous material whip from its sides.



Roper

CR 12

XP 19,200
CE Large aberration
Init +5; Senses darkvision 60 ft., low-light vision; Perception +24

DEFENSE

AC 27, touch 10, flat-footed 26 (+1 Dex, +17 natural, -1 size)
hp 162 (12d8+108)
Fort +13, Ref +5, Will +13
Immune electricity; Resist cold 10; SR 27
Weaknesses vulnerability to fire

OFFENSE

Spd 10 ft.
Melee bite +20 (4d8+18/19-20)
Ranged 6 strands +10 touch (1d6 Strength)
Space 10 ft.; Reach 10 ft.
Special Attacks pull (strand, 5 feet), strands

STATISTICS

Str 34, Dex 13, Con 29, Int 13, Wis 16, Cha 12
Base Atk +9; CMB +22; CMD 33 (can't be tripped)
Feats Improved Critical (bite), Improved Initiative, Iron Will, Skill Focus (Perception, Stealth), Weapon Focus (strand)
Skills Climb +27, Knowledge (dungeoneering) +16, Knowledge (religion) +13, Perception +24, Stealth +18 (+26 in stony or icy areas); Racial Modifiers +8 Stealth in stony or icy areas
Languages Aklo, Undercommon

ECOLOGY

Environment any underground
Organization solitary, pair, or cluster (3-6)
Treasure standard

SPECIAL ABILITIES

Strands (Ex) A roper can extend up to six thin, sticky strands from its body at a time, launching them to a maximum range of 50 feet. A roper's attacks with its strands resolve as ranged touch attacks. These strands are quite strong, but can be severed by any amount of slashing damage (a strand is AC 20). A creature struck by a strand is numbed and weakened by the strange material, and must make a DC 25 Fortitude save or take 1d6 points of Strength damage. The save DC is Constitution-based.


The roper is an ambush hunter. Capable of altering the coloration and shape of its body, a roper in hiding looks remarkably like a stalagmite of stone or ice (or in low-ceilinged chambers, a stony or icy pillar). In areas without such features to hide among, a roper can compress its body into a much more squat, boulder-like shape. The strands it extrudes are not flesh but a thick, semiliquid material similar to partially melted wax but with the strength of an iron chain and the ability to numb flesh and sap strength. The roper can manipulate these strands with great finesse, and can fling them as far as 50 feet to snatch objects that attract its attention.

Although alien and monstrous in shape, the roper is in fact one of the most intelligent denizens of the deep caverns of the world. They do not form large societies (although ropers can be found living among some deep-dwelling denizens like the intellect devourers or neothelids, with whom they have been known to sometimes ally), but often congregate in small clusters.

Particularly interested in the philosophy of life and death and the finer points of the more cruel and sinister religions of the world, a roper can talk or argue for hours with those it initially sought merely to eat. Stories speak of particularly skilled debaters and philosophers who have been kept for days or even years as pets or conversational companions by roper clusters, but in the end, if such pets don't eventually escape, a roper's appetite always wins out over its intellectual curiosity-especially in cases where pets are constantly outmaneuvering their keeper's wits and patience.

A roper is 9 feet tall and weighs 2,200 pounds.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: bite +20 (4d8+18/19-20), or 6 strands +10 touch (1d6 Strength)

feats: IMPROVED CRITICAL (BITE), IMPROVED INITIATIVE, IRON WILL, SKILL FOCUS (PERCEPTION, STEALTH), WEAPON FOCUS (STRAND), ,


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