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Manticore

Manticore

MapTool Token

NameManticore
Sorted NameManticore
FamilyManticore
Size and TypeLarge Magical beast
Hit Dice Count6
Hit Dice6d10+24 (57 hp)
Random Hit Points6d10+24 - 24
Initiative+2
Speed30 ft., fly 50 ft. (clumsy)
Armor Class17, touch 11, flat-footed 15 (+2 Dex, +6 natural, -1 size)
Base Attack/Grapple+6/+CMB: +12CMD: 24 (28 vs. trip)
Attack

bite +10 (1d8+5), 2 claws +10 (2d4+5)

Full Attack

4 spikes +8 (1d6+5)

Space/Reach10 ft./5 ft.
Special Qualities

darkvision 60 ft., low-light vision, scent;

SavesFort +9, Ref +7, Will +3
AbilitiesStr 20, Dex 15, Con 18, Int 7, Wis 12, Cha 9
Skills

Fly -3, Perception +9, Survival +4 (+8 tracking)

Feats

Flyby Attack, Hover, Weapon Focus (spikes)

Environmentwarm hills and marshes
Challenge Rating5
Organization

solitary, pair, or pride (3-6)

Treasurestandard
AlignmentLE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Manticore

This creature has a vaguely humanoid head, the body of a lion, and the wings of a dragon. Its tail ends in long, sharp spikes.



Manticore

CR 5

XP 1,600
LE Large magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +9

DEFENSE

AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, -1 size)
hp 57 (6d10+24)
Fort +9, Ref +7, Will +3

OFFENSE

Spd 30 ft., fly 50 ft. (clumsy)
Melee bite +10 (1d8+5), 2 claws +10 (2d4+5)
Ranged 4 spikes +8 (1d6+5)
Space 10 ft.; Reach 5 ft.

STATISTICS

Str 20, Dex 15, Con 18, Int 7, Wis 12, Cha 9
Base Atk +6; CMB +12; CMD 24 (28 vs. trip)
Feats Flyby Attack, Hover, Weapon Focus (spikes)
Skills Fly -3, Perception +9, Survival +4 (+8 tracking); Racial Modifiers +4 Perception, +4 Survival when tracking
Languages Common

ECOLOGY

Environment warm hills and marshes
Organization solitary, pair, or pride (3-6)
Treasure standard

SPECIAL ABILITIES

Spikes (Ex) With a snap of its tail, a manticore can loose a volley of four spikes as a standard action (make an attack roll for each spike). This attack has a range of 180 feet with no range increment. All targets must be within 30 feet of each other. The creature can launch only 24 spikes in any 24-hour period.


Manticores are fierce predators that patrol a wide area in search of fresh meat. A typical manticore is about 10 feet long and weighs about 1,000 pounds. Some have more human-like heads, usually with beards. Males and females look much alike.

Manticores eat any meat, even carrion, though they prefer human flesh and rarely pass up an opportunity for such a delicacy. They are smart and social enough to bargain with or bully evil humanoids into alliances or offering tribute, and more powerful creatures may hire or bribe them to guard or patrol a place or area. They like lairs in high places, such as hilltops and caves in cliffs.

Although manticores were likely a magical creation, they have long since established themselves as a naturally occurring species. Curiously, manticores seem strangely fecund, and can interbreed with a number of other similarly shaped creatures, including lions, dire lions, lamias, sphinxes, and even chimeras. The progeny of a manticore and an unusual mate is summarized on the table below.

Manticore's MateOffspring
LionStandard manticore
Dire lionAdvanced manticore
LamiaLamia with spiked tail and spikes special attack
SphinxSphinx with spiked tail and spikes special attack
ChimeraChimera with spiked tail and spikes special attack

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: bite +10 (1d8+5), 2 claws +10 (2d4+5), or 4 spikes +8 (1d6+5)

feats: FLYBY ATTACK, HOVER, WEAPON FOCUS (SPIKES), ,


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