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Triceratops

Triceratops

MapTool Token


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NameTriceratops
Sorted NameTriceratops
FamilyDinosaur
Size and TypeHuge Animal
Hit Dice Count14
Hit Dice14d8+56 (119 hp)
Random Hit Points14d8+56 - 56
Initiative-1
Speed30 ft.
Armor Class21, touch 7, flat-footed 21 (-1 Dex, +14 natural, -2 size)
Base Attack/Grapple+10/+CMB: +20CMD: 29 (33 vs. trip)
Attack

gore +17 (2d10+12)

Space/Reach15 ft./15 ft.
Special Attackspowerful charge (gore, 4d10+16), trample (1d8+12, DC 25)
Special Qualities

low-light vision, scent;

SavesFort +15, Ref +8, Will +5
AbilitiesStr 26, Dex 9, Con 19, Int 2, Wis 12, Cha 7
Skills

Perception +21

Feats

Great Fortitude, Improved Bull Rush, Improved Critical, Power Attack, Run, Skill Focus (Perception), Weapon Focus (gore)

Environmentwarm plains
Challenge Rating8
Organization

solitary, pair, or herd (5-8)

Treasurenone
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Dinosaur, Triceratops

This beast's armored head has three sharp horns decorating its face and a large round crest angling back over its neck from its skull.



Triceratops

CR 8

XP 4,800
N Huge animal
Init -1; Senses low-light vision, scent; Perception +21

DEFENSE

AC 21, touch 7, flat-footed 21 (-1 Dex, +14 natural, -2 size)
hp 119 (14d8+56)
Fort +15, Ref +8, Will +5

OFFENSE

Spd 30 ft.
Melee gore +17 (2d10+12)
Space 15 ft.; Reach 15 ft.
Special Attacks powerful charge (gore, 4d10+16), trample (1d8+12, DC 25)

STATISTICS

Str 26, Dex 9, Con 19, Int 2, Wis 12, Cha 7
Base Atk +10; CMB +20; CMD 29 (33 vs. trip)
Feats Great Fortitude, Improved Bull Rush, Improved Critical, Power Attack, Run, Skill Focus (Perception), Weapon Focus (gore)
Skills Perception +21

ECOLOGY

Environment warm plains
Organization solitary, pair, or herd (5-8)
Treasure none


The triceratops is a stubborn and shorttempered herbivore.

A typical triceratops is 30 feet long and weighs 20,000 pounds.

Triceratops Companions
Starting Statistics: Size Medium; Speed 30 ft.; AC +6 natural armor; Attack gore (1d8); Ability Scores Str 10, Dex 13, Con 11, Int 2, Wis 12, Cha 7.

7th-Level Advancement: Size Large, AC +3 natural armor; Attack gore (2d6); Ability Scores Str +8, Dex -2, Con +4; Special Qualities powerful charge.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: gore +17 (2d10+12), or

feats: GREAT FORTITUDE, IMPROVED BULL RUSH, IMPROVED CRITICAL, POWER ATTACK, RUN, SKILL FOCUS (PERCEPTION), WEAPON FOCUS (GORE), ,


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