Deprecated: Return type of ADODB_Iterator_empty::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3154

Deprecated: Return type of ADODB_Iterator_empty::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3158

Deprecated: Return type of ADODB_Iterator_empty::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3150

Deprecated: Return type of ADODB_Iterator_empty::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3146

Deprecated: Return type of ADODB_Iterator_empty::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3144

Deprecated: Return type of ADORecordSet_empty::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3209

Deprecated: Return type of ADODB_Iterator::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3281

Deprecated: Return type of ADODB_Iterator::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3285

Deprecated: Return type of ADODB_Iterator::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3277

Deprecated: Return type of ADODB_Iterator::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3273

Deprecated: Return type of ADODB_Iterator::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3269

Deprecated: Return type of ADORecordSet::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3361
Basilisk

Basilisk

MapTool Token

NameBasilisk
Sorted NameBasilisk
FamilyBasilisk
Size and TypeMedium Magical beast
Hit Dice Count7
Hit Dice7d10+14 (52 hp)
Random Hit Points7d10+14 - 14
Initiative-1
Speed20 ft.
Armor Class17, touch 9, flat-footed 17 (-1 Dex, +8 natural)
Base Attack/Grapple+7/+CMB: +10CMD: 19 (31 vs. trip)
Attack

bite +10 (1d8+4)

Space/Reach5 ft./5 ft.
Special Attacksgaze
Special Qualities

darkvision 60 ft., low-light vision;

SavesFort +9, Ref +4, Will +5
AbilitiesStr 16, Dex 8, Con 15, Int 2, Wis 13, Cha 11
Skills

Perception +10, Stealth +10

Feats

Blind-Fight, Great Fortitude, Iron Will, Skill Focus (Perception)

Environmentany
Challenge Rating5
Organization

solitary, pair, or colony (3-6)

Treasureincidental
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Basilisk

This squat, reptilian monster has eight legs, bony spurs jutting from its back, and eyes that glow with pale green fire.



Basilisk

CR 5

XP 1,600
N Medium magical beast
Init -1; Senses darkvision 60 ft., low-light vision; Perception +10

DEFENSE

AC 17, touch 9, flat-footed 17 (-1 Dex, +8 natural)
hp 52 (7d10+14)
Fort +9, Ref +4, Will +5

OFFENSE

Spd 20 ft.
Melee bite +10 (1d8+4)
Special Attacks gaze

STATISTICS

Str 16, Dex 8, Con 15, Int 2, Wis 13, Cha 11
Base Atk +7; CMB +10; CMD 19 (31 vs. trip)
Feats Blind-Fight, Great Fortitude, Iron Will, Skill Focus (Perception)
Skills Perception +10, Stealth +10; Racial Modifiers +4 Stealth

ECOLOGY

Environment any
Organization solitary, pair, or colony (3-6)
Treasure incidental

SPECIAL ABILITIES

Gaze (Ex) Turn to stone permanently (as flesh to stone), range 30 feet, Fortitude DC 15 negates. A creature petrified in this matter that is then coated (not just splashed) with fresh basilisk blood (taken from a basilisk no more than 1 hour dead) is instantly restored to flesh. A single basilisk contains enough blood to coat 1d3 Medium creatures in this manner. The save DC is Constitution-based.


The basilisk, often called the "King of Serpents," is in fact not a serpent at all, but rather an eight-legged reptile with a nasty disposition and the ability to turn creatures to stone with its gaze. Folklore holds that, much like the cockatrice, the first basilisks hatched from eggs laid by snakes and incubated by roosters, but little in the basilisk's physiology lends any credence to this claim.

Basilisks live in nearly any terrestrial environment, from forest to desert, and their hides tend to match and ref lect their surroundings-a desert-dwelling basilisk might be tan or brown, while one that lives in a forest could be bright green. They tend to make their lairs in caves, burrows, or other sheltered areas, and these dens are often marked by statues of people and animals in lifelike poses-the petrified remains of those unfortunate enough to stumble across the basilisk.

Basilisks have the ability to consume the creatures they petrify, their churning stomach acid dissolving and extracting nutrients from the stone, but the process is slow and inefficient, making them lazy and sluggish. As a result, basilisks rarely stalk prey or chase those who avoid their gaze, counting on their stealth and the element of surprise to keep them safe and fed. When not lying in wait for the small mammals, birds, and reptiles that normally make up their diet, basilisks spend their time sleeping in their lairs, and those brave enough to capture basilisks or hide treasure near them find that they make natural guardians and watchdogs.

An adult basilisk is 13 feet long, with fully half of that made up by its long tail, and weighs 300 pounds. Some breeds have short, curved horns on their noses or small crests of bony growths topping their heads like crowns.

Though normally solitary creatures, coming together only to mate and lay eggs, in particularly dangerous areas small groups may band together for protection and attack intruders en masse.

For unknown reasons, weasels and ferrets are immune to the basilisk's stare, and sometimes sneak into basilisk lairs while a parent is hunting in order to consume its young.

Some legends suggest that a basilisk's blood can transmute common stones into other material, but this is likely a case of witnesses misinterpreting the magical restoration of previously petrified creatures or body parts.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


Deprecated: strtoupper(): Passing null to parameter #1 ($string) of type string is deprecated in /home/imarvintpa/prpg.imarvintpa.com/DND_Tools.php on line 362

Attacks: bite +10 (1d8+4), or

feats: BLIND-FIGHT, GREAT FORTITUDE, IRON WILL, SKILL FOCUS (PERCEPTION), ,


Fatal error: Uncaught Error: Call to undefined function Split() in /home/imarvintpa/prpg.imarvintpa.com/DND_DnD_MN.php:101 Stack trace: #0 /home/imarvintpa/prpg.imarvintpa.com/Monsters.php(285): ProcessAttack('P: bite +10 (1d...', 7, 0, '16', '8', 'BLIND-FIGHT, GR...') #1 {main} thrown in /home/imarvintpa/prpg.imarvintpa.com/DND_DnD_MN.php on line 101