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Tiefling

Tiefling

MapTool Token

NameTiefling
Sorted NameTiefling
FamilyTiefling
Size and TypeMedium Outsider (native)
Hit Dice Count1
Hit Dice1d8+2 (10 hp)
Random Hit Points1d8+2 - 2
Initiative+3
Speed30 ft.
Armor Class16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
Base Attack/Grapple+0/+CMB: +1CMD: 14
Attack

short sword +3 (1d6+1/19-20)

Full Attack

light crossbow +3 (1d8/19-20)

Space/Reach5 ft./5 ft.
Special Attackssneak attack +1d6
Special Qualities

fiendish sorcery, trapfinding, darkvision 60 ft.;

SavesFort +2, Ref +5, Will +1
AbilitiesStr 13, Dex 17, Con 14, Int 12, Wis 12, Cha 6
Skills

Acrobatics +6, Bluff +4, Disable Device +6, Escape Artist +6, Intimidate +2, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +8

Feats

Weapon Finesse

Environmentany land
Challenge Rating1/2
Organization

solitary, pair, or gang (3-5)

TreasureNPC gear (studded leather armor, short sword, light crossbow with 20 bolts)
AlignmentNE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Tiefling

This lanky man sneers as he draws his sword. Tiny horns and a barbed tail reveal that he is something more than human.



Tiefling

CR 1/2

XP 200
Tiefling rogue 1
NE Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +5

DEFENSE

AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1d8+2)
Fort +2, Ref +5, Will +1
Resist cold 5, electricity 5, fire 5

OFFENSE

Spd 30 ft.
Melee short sword +3 (1d6+1/19-20)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 1st)
1/day—darkness

STATISTICS

Str 13, Dex 17, Con 14, Int 12, Wis 12, Cha 6
Base Atk +0; CMB +1; CMD 14
Feats Weapon Finesse
Skills Acrobatics +6, Bluff +4, Disable Device +6, Escape Artist +6, Intimidate +2, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +8; Racial Modifiers +2 Bluff, +2 Stealth
Languages Abyssal, Common, Infernal
SQ fiendish sorcery, trapfinding

ECOLOGY

Environment any land
Organization solitary, pair, or gang (3-5)
Treasure NPC gear (studded leather armor, short sword, light crossbow with 20 bolts)

SPECIAL ABILITIES

Fiendish Sorcery (Ex) Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.


Tieflings are humans with demonic, devilish, or other evil outsider blood in their ancestry. Often persecuted for their strange appearance and unnatural mannerisms, most Tieflings disguise their nature or are forced to live on the fringes or underbelly of civilized society. Though they are not born evil, it is an easy path for them to find, especially as most suffer at the hands of "normal" folks while growing up. Tieflings look mostly human except for some physical traits that reveal their strange heritage.

Tiefling Characters
Tieflings are defined by their class levels-they do not possess racial HD. They have the following racial traits.

+2 Dexterity, +2 Intelligence, -2 Charisma: Tieflings are quick in body and mind, but are inherently strange.

Darkvision: Tieflings see in the dark up to 60 feet.

Skilled: Tieflings have a +2 racial bonus on Bluff and Stealth checks.

Spell-Like Ability: Tieflings can use darkness once per day as a spell-like ability. The caster level for this ability equals the tief ling's class level.

Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.

Fiendish Sorcery: See above.

Languages: Tieflings begin play speaking Common and either Abyssal or Infernal. Tieflings with high Intelligence scores can choose any of the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Half ling, Infernal, and Orc.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: short sword +3 (1d6+1/19-20), or light crossbow +3 (1d8/19-20)

feats: WEAPON FINESSE, ,


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