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Octopus

Octopus

MapTool Token


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NameOctopus
Sorted NameOctopus
FamilyOctopus
Size and TypeSmall Animal (aquatic)
Hit Dice Count2
Hit Dice2d8+4 (13 hp)
Random Hit Points2d8+4 - 4
Initiative+3
Speed20 ft., swim 30 ft., jet 200 ft.
Armor Class15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)
Base Attack/Grapple+1/+CMB: +1 (+5 grapple)CMD: 14 (can't be tripped)
Attack

bite +5 (1d3+1 plus poison), tentacles +3 (grab)

Space/Reach5 ft./5 ft.
Special Qualities

low-light vision;

SavesFort +5, Ref +6, Will +1
AbilitiesStr 12, Dex 17, Con 14, Int 2, Wis 13, Cha 3
Skills

Escape Artist +13, Stealth +20, Swim +9, Perception +1

Feats

MultiattackB, Weapon Finesse

Environmenttemperate or cold ocean
Challenge Rating1
Organization

solitary

Treasurenone
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Octopus

Eight tentacles, each adorned with rows of countless suckers, unfurl from the barrel-shaped body of this large-eyed creature.



Octopus

CR 1

XP 400
N Small animal (aquatic)
Init +3; Senses low-light vision; Perception +1

DEFENSE

AC 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +1
Defensive Abilities ink cloud

OFFENSE

Spd 20 ft., swim 30 ft., jet 200 ft.
Melee bite +5 (1d3+1 plus poison), tentacles +3 (grab)

STATISTICS

Str 12, Dex 17, Con 14, Int 2, Wis 13, Cha 3
Base Atk +1; CMB +1 (+5 grapple); CMD 14 (can't be tripped)
Feats MultiattackB, Weapon Finesse
Skills Escape Artist +13, Stealth +20, Swim +9; Racial Modifiers +8 Stealth, +10 Escape Artist

ECOLOGY

Environment temperate or cold ocean
Organization solitary
Treasure none

SPECIAL ABILITIES

Ink Cloud (Ex) An octopus can emit a 10-foot-radius sphere of ink once per minute as a free action. The ink provides total concealment in water, and persists for 1 minute.
Jet (Ex) An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so.
Poison (Ex) Bite-injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Str; cure 1 save.


The octopus is a cunning animal capable of using complex tactics to get food.

Octopus Companions
Starting Statistics: Size Small; AC +1 natural; Speed 20 ft., swim 30 ft., jet 200 ft.; Attack bite (1d3), tentacles (grab); Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 12, Cha 3; Special Qualities low-light vision, ink cloud.

4th-Level Advancement: Attack bite (1d3 plus poison); Ability Scores Str +2, Con +2.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: bite +5 (1d3+1 plus poison), tentacles +3 (grab), or

feats: MULTIATTACKB, WEAPON FINESSE, ,


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