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Nessian Warhound

Nessian Warhound

MapTool Token


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NameNessian Warhound
Sorted NameNessian Warhound
FamilyHell Hound
Size and TypeLarge Outsider (evil, extraplanar, fire, lawful)
Hit Dice Count12
Hit Dice12d10+60 (126 hp)
Random Hit Points12d10+60 - 60
Initiative+6
Speed40 ft.
Armor Class24, touch 11, flat-footed 22 (+6 armor, +2 Dex, +7 natural, -1 size)
Base Attack/Grapple+12/+CMB: +21CMD: 33 (37 vs. trip)
Attack

bite +20 (2d6+12/19-20 plus 2d6 fire)

Space/Reach10 ft./10 ft.
Special Attacksbreath weapon (30-ft. cone, once every 1d4 rounds, 10d6 fire damage, Reflex DC 21 half )
Special Qualities

darkvision 60 ft., scent;

SavesFort +13, Ref +10, Will +5
AbilitiesStr 27, Dex 15, Con 21, Int 4, Wis 12, Cha 6
Skills

Acrobatics +16, Perception +12, Stealth +21, Survival +13

Feats

Alertness, Improved Critical (bite), Improved Initiative, Skill Focus (Stealth, Survival), Weapon Focus (bite)

Environmentany (Hell)
Challenge Rating9
Organization

solitary, pair, or pack (3-6)

Treasurestandard (+2 chain shirt barding)
AlignmentLE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Hell Hound, Nessian

This creature resembles a powerfully built wolf the size of a large draft horse, with ebony fur and burning, fiery red eyes.



Nessian Warhound

CR 9

XP 6,400
LE Large outsider (evil, extraplanar, fire, lawful)
Init +6; Senses darkvision 60 ft., scent; Perception +12

DEFENSE

AC 24, touch 11, flat-footed 22 (+6 armor, +2 Dex, +7 natural, -1 size)
hp 126 (12d10+60)
Fort +13, Ref +10, Will +5
Immune fire
Weaknesses vulnerability to cold

OFFENSE

Spd 40 ft.
Melee bite +20 (2d6+12/19-20 plus 2d6 fire)
Space 10 ft.; Reach 10 ft.
Special Attacks breath weapon (30-ft. cone, once every 1d4 rounds, 10d6 fire damage, Reflex DC 21 half )

STATISTICS

Str 27, Dex 15, Con 21, Int 4, Wis 12, Cha 6
Base Atk +12; CMB +21; CMD 33 (37 vs. trip)
Feats Alertness, Improved Critical (bite), Improved Initiative, Skill Focus (Stealth, Survival), Weapon Focus (bite)
Skills Acrobatics +16, Perception +12, Stealth +21, Survival +13; Racial Modifiers +5 Stealth
Languages Infernal

ECOLOGY

Environment any (Hell)
Organization solitary, pair, or pack (3-6)
Treasure standard (+2 chain shirt barding)


Asmodeus, the Prince of Darkness, keeps vast kennels of these brutal warhounds beneath his palace in Nessus. All are fitted with shirts of fire-scorched barding, and the loyal beasts obey their master perfectly.

Nessian warhounds are tireless and relentless trackers, pursuing enemies of Asmodeus to the far corners of Hell and beyond. Once Asmodeus sets them to a task, they do not quit until either the task is complete or they are dead. They are fearsome, snarling horrors in combat.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: bite +20 (2d6+12/19-20 plus 2d6 fire), or

feats: ALERTNESS, IMPROVED CRITICAL (BITE), IMPROVED INITIATIVE, SKILL FOCUS (STEALTH, SURVIVAL), WEAPON FOCUS (BITE), ,


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