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Dracolisk

Dracolisk

MapTool Token


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NameDracolisk
Sorted NameDracolisk
FamilyHalf-Dragon
Size and TypeMedium Dragon
Hit Dice Count7
Hit Dice7d10+35 (73 hp)
Random Hit Points7d10+35 - 35
Initiative-1
Speed20 ft., fly 40 ft. (average)
Armor Class21, touch 9, flat-footed 21 (-1 Dex, +12 natural)
Base Attack/Grapple+7/+CMB: +14CMD: 23 (29 vs. trip)
Attack

bite +14 (1d8+7), 2 claws +14 (1d4+7)

Space/Reach5 ft./5 ft.
Special Attacksbreath weapon (60-foot line of acid, 7d6 acid damage, Reflex DC 18 half ), gaze (DC 18, see page 29)
Special Qualities

darkvision 60 ft., low-light vision;

SavesFort +12, Ref +4, Will +5
AbilitiesStr 24, Dex 8, Con 21, Int 4, Wis 13, Cha 13
Skills

Fly +9, Perception +14, Stealth +13

Feats

Blind-Fight, Great Fortitude, Iron Will, Skill Focus (Perception)

Environmenttemperate swamp or underground
Challenge Rating7
Organization

solitary or pair

Treasurestandard
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Half-Dragon, Dracolisk

This six-legged dragon flaps its massive wings as it lowers its head to glare with hideous glowing eyes.



Dracolisk

CR 7

XP 3,200
Half-black dragon basilisk
N Medium dragon
Init -1; Senses darkvision 60 ft., low-light vision; Perception +14

DEFENSE

AC 21, touch 9, flat-footed 21 (-1 Dex, +12 natural)
hp 73 (7d10+35)
Fort +12, Ref +4, Will +5
Immune acid, sleep, paralysis

OFFENSE

Spd 20 ft., fly 40 ft. (average)
Melee bite +14 (1d8+7), 2 claws +14 (1d4+7)
Special Attacks breath weapon (60-foot line of acid, 7d6 acid damage, Reflex DC 18 half ), gaze (DC 18, see page 29)

STATISTICS

Str 24, Dex 8, Con 21, Int 4, Wis 13, Cha 13
Base Atk +7; CMB +14; CMD 23 (29 vs. trip)
Feats Blind-Fight, Great Fortitude, Iron Will, Skill Focus (Perception)
Skills Fly +9, Perception +14, Stealth +13; Racial Modifiers +4 Stealth

ECOLOGY

Environment temperate swamp or underground
Organization solitary or pair
Treasure standard


Half-dragons are only rarely the result of dragons mating with other creatures-most are the result of strange magical experiments. In most cases, a successful creation breeds true with others of its kind, as with the dreaded dracolisk.

Creating a Half-Dragon
"Half-dragon" is an inherited or acquired template that can be added to any living, corporeal creature (referred to hereafter as the base creature). A half-dragon retains all the base creature's statistics and special abilities except as noted here.

CR: Same as the base creature + 2 (minimum 3).

Type: Creature type changes to dragon. Do not recalculate HD, BAB, or saves.

Armor Class: Nat. armor improves by +4.

Special Qualities and Defenses: A half-dragon gains darkvision 60 feet; low-light vision; and immunity to sleep, paralysis, and energy of the same type as its breath weapon.

Speed: A half-dragon has wings.

Unless the base creature has a better fly speed, the half-dragon can fly at twice the creature's base land speed (average maneuverability).

Melee: A half-dragon has two claw attacks and a bite attack. If the base creature can use manufactured weapons, the half-dragon can as well. A new claw or bite attack deals damage as appropriate for the half-dragon's size (see "Natural Attacks" on pages 301-302).

Special Abilities: A half-dragon retains all the special attacks of the base creature and gains a breath weapon usable once per day based on the dragon variety (see below).

The breath weapon deals 1d6 hit points of damage per racial HD possessed by the half-dragon (Ref lex half; DC 10 + 1/2 creature's racial HD + creature's Con modifier).

Dragon VarietyBreath Weapon
Black or copper60-foot line of acid
Brass60-foot line of fire
Blue or bronze60-foot line of electricity
Gold or red30-foot cone of fire
Green30-foot cone of acid
Silver or white30-foot cone of cold
Abilities: Increase from the base creature as follows: Str +8, Con +6, Int +2, Cha +2.

Skills: A half-dragon with racial Hit Dice has skill points per racial Hit Die equal to 6 + its Intelligence modifier.

Racial class skills are unchanged from the base creature's.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: bite +14 (1d8+7), 2 claws +14 (1d4+7), or

feats: BLIND-FIGHT, GREAT FORTITUDE, IRON WILL, SKILL FOCUS (PERCEPTION), ,


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