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Stone Golem

Stone Golem

MapTool Token

NameStone Golem
Sorted NameStone Golem
FamilyGolem
Size and TypeLarge Construct
Hit Dice Count14
Hit Dice14d10+30 (107 hp)
Random Hit Points14d10+30 - -70
Initiative-1
Speed20 ft.
Armor Class26, touch 8, flat-footed 26 (-1 Dex, +18 natural, -1 size)
Base Attack/Grapple+14/+CMB: +24CMD: 33
Attack

2 slams +22 (2d10+9)

Space/Reach10 ft./10 ft.
Special Attacksslow
Special Qualities

darkvision 60 ft., low-light vision;

SavesFort +4, Ref +3, Will +4
AbilitiesStr 28, Dex 9, Con -, Int -, Wis 11, Cha 1
Skills

Perception +0

Environmentany
Challenge Rating11
Organization

solitary or gang (2-4)

Treasurenone
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Golem, Stone

This towering stone automaton bears the likeness of an archaic, armored warrior. It moves with ponderous but inexorable steps.



Stone Golem

CR 11

XP 12,800
N Large construct
Init -1; Senses darkvision 60 ft., low-light vision; Perception +0

DEFENSE

AC 26, touch 8, flat-footed 26 (-1 Dex, +18 natural, -1 size)
hp 107 (14d10+30)
Fort +4, Ref +3, Will +4
DR 10/adamantine; Immune construct traits, magic

OFFENSE

Spd 20 ft.
Melee 2 slams +22 (2d10+9)
Space 10 ft.; Reach 10 ft.
Special Attacks slow

STATISTICS

Str 28, Dex 9, Con -, Int -, Wis 11, Cha 1
Base Atk +14; CMB +24; CMD 33

ECOLOGY

Environment any
Organization solitary or gang (2-4)
Treasure none

SPECIAL ABILITIES

Immunity to Magic (Ex) A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A transmute rock to mud spell slows a stone golem (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points.
A stone to flesh spell does not actually change the golem's structure but negates its damage reduction and immunity to magic for 1 full round.
Slow (Su) A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet in a burst centered on the golem and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Constitution-based.


A stone golem has a humanoid body made from stone, frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs. Its head is often carved to resemble a helmet or the head of some beast. While it may be sculpted to carry a stone shield or stone weapon such as a sword, these aesthetic choices do not affect its combat abilities.

Like most golems, a stone golem cannot speak and makes no sound other than the grinding of stone against stone when it moves. A stone golem is 9 feet tall and weighs around 2,000 pounds.

Construction
A stone golem's body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp.

Stone Golem
CL 14th; Price 105,000 gp
Construction
Requirements Craft Construct, antimagic field, geas/quest, limited wish, symbol of stunning, creator must be caster level 14th; Skill Craft (sculpture) or Craft (stonemasonry) DC 19; Cost 55,000 gp

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: 2 slams +22 (2d10+9), or

feats:


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