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Vrock

Vrock

MapTool Token

NameVrock
Sorted NameVrock
FamilyDemon
Size and TypeLarge Outsider (chaotic, demon, evil, extraplanar)
Hit Dice Count9
Hit Dice9d10+63 (112 hp)
Random Hit Points9d10+63 - 63
Initiative+6
Speed30 ft., fly 50 ft. (average)
Armor Class22, touch 11, flat-footed 20 (+2 Dex, +11 natural, -1 size)
Base Attack/Grapple+9/+CMB: +15CMD: 27
Attack

2 claws +13 (2d6+5), bite +13 (1d8+5), 2 talons +13 (1d6+5)

Space/Reach10 ft./10 ft.
Special Attacksdance of ruin, spores, stunning screech
Special Qualities

darkvision 60 ft.;

SavesFort +13, Ref +10, Will +6
AbilitiesStr 21, Dex 15, Con 25, Int 14, Wis 16, Cha 16
Skills

Fly +12, Intimidate +15, Knowledge (planes) +14, Perception +23, Sense Motive +15, Spellcraft +14, Stealth +10, Survival +15

Feats

Cleave, Combat Reflexes, Improved Initiative, Lightning Reflexes, Power Attack

Environmentany (Abyss)
Challenge Rating9
Organization

solitary, pair, or gang (3-10)

Treasurestandard
AlignmentCE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Demon, Vrock

A cloud of spores and a trail of feathers surrounds this twisted cross between a man and a gigantic vulture.



Vrock

CR 9

XP 6,400
CE Large outsider (chaotic, demon, evil, extraplanar)
Init +6; Senses darkvision 60 ft.; Perception +23

DEFENSE

AC 22, touch 11, flat-footed 20 (+2 Dex, +11 natural, -1 size)
hp 112 (9d10+63)
Fort +13, Ref +10, Will +6
DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 20

OFFENSE

Spd 30 ft., fly 50 ft. (average)
Melee 2 claws +13 (2d6+5), bite +13 (1d8+5), 2 talons +13 (1d6+5)
Space 10 ft.; Reach 10 ft.
Special Attacks dance of ruin, spores, stunning screech
Spell-Like Abilities (CL 12th)
At will—greater teleport (self plus 50 lbs. of objects only), telekinesis (DC 18)
1/day—heroism, mirror image, summon (level 3, 1 vrock 35%)

STATISTICS

Str 21, Dex 15, Con 25, Int 14, Wis 16, Cha 16
Base Atk +9; CMB +15; CMD 27
Feats Cleave, Combat Reflexes, Improved Initiative, Lightning Reflexes, Power Attack
Skills Fly +12, Intimidate +15, Knowledge (planes) +14, Perception +23, Sense Motive +15, Spellcraft +14, Stealth +10, Survival +15; Racial Modifiers +8 Perception
Languages Abyssal, Celestial, Common; telepathy 100 ft.

ECOLOGY

Environment any (Abyss)
Organization solitary, pair, or gang (3-10)
Treasure standard

SPECIAL ABILITIES

Dance of Ruin (Su) A vrock can dance and chant as a full-round action-at the end of 3 rounds, a crackling wave of energy explodes from the vrock, dealing 5d6 points of electricity damage to all creatures within 100 feet. A DC 17 Reflex save halves this damage. For each additional vrock that joins in the dance, the damage increases by 5d6 and the DC to avoid the effect increases by +1, to a maximum of 20d6 when four or more vrocks are dancing (the DC continues to increase with additional vrocks, but the damage does not). The dance immediately ends and must be started anew if any of the participating vrocks is slain, stunned, or otherwise prevented from dancing. The save DC is Charisma-based.
Spores (Ex) A vrock can release a cloud of spores from its body once every 3 rounds as a free action. Adjacent creatures take 1d8 points of damage from the spores, plus 1d4 points of damage per round for 10 rounds as the spores grow into thick green vines. Although ugly, the vines are harmless and wither away in 1d4 days if not shaved off before then. The spores can be destroyed by casting bless on the affected creatures or by sprinkling them with holy water. This attack can also be halted by effects that remove or provide immunity to disease.
Stunning Screech (Su) Once per hour, a vrock can emit a shrill screech. All creatures except demons within a 30-footradius spread must succeed on a DC 20 Fortitude save or be stunned for 1 round. The save DC is Constitution-based.


Profane champions of the Abyss, vrocks embody all the rage, hatred, and violence of that despicable realm. As ravenous and grotesquely opportunistic as the scavengers they resemble, vrocks delight in bloodshed, relishing the sounds and sensations of ripping the still-pulsing entrails from a living husk.

A typical vrock stands 8 feet tall and weighs 400 pounds. Vrocks generally form from the evil souls of hateful and wrathful mortals, particularly those who were career criminals, mercenaries, or assassins.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: 2 claws +13 (2d6+5), bite +13 (1d8+5), 2 talons +13 (1d6+5), or

feats: CLEAVE, COMBAT REFLEXES, IMPROVED INITIATIVE, LIGHTNING REFLEXES, POWER ATTACK, ,


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