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Boggard

Boggard

MapTool Token


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NameBoggard
Sorted NameBoggard
FamilyBoggard
Size and TypeMedium Humanoid (boggard)
Hit Dice Count3
Hit Dice3d8+9 (22 hp)
Random Hit Points3d8+9 - 6
Initiative-1
Speed20 ft., swim 30 ft.
Armor Class14, touch 9, flat-footed 14 (+2 armor, -1 Dex, +3 natural)
Base Attack/Grapple+2/+CMB: +4CMD: 13
Attack

morningstar +5 (1d8+3), tongue -4 touch (sticky tongue)

Space/Reach5 ft./5 ft.
Special Attacksterrifying croak
Special Qualities

hold breath, swamp stride, darkvision 60 ft., low-light vision;

SavesFort +5, Ref +0, Will +1
AbilitiesStr 15, Dex 9, Con 14, Int 8, Wis 11, Cha 10
Skills

Acrobatics +2 (+14 jumping), Stealth -1 (+7 in swamps), Swim +10, Perception +4

Feats

Toughness, Weapon Focus (morningstar)

Environmenttemperate marshes
Challenge Rating2
Organization

solitary, pair, or army (3-12)

TreasureNPC gear (leather armor, morningstar, other treasure)
AlignmentCE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Boggard

Bulbous eyes glare atop this creature's decidedly toad-like head. A multitude of warts and bumps decorate its greenish skin.



Boggard

CR 2

XP 600
CE Medium humanoid (boggard)
Init -1; Senses darkvision 60 ft., low-light vision; Perception +4

DEFENSE

AC 14, touch 9, flat-footed 14 (+2 armor, -1 Dex, +3 natural)
hp 22 (3d8+9)
Fort +5, Ref +0, Will +1

OFFENSE

Spd 20 ft., swim 30 ft.
Melee morningstar +5 (1d8+3), tongue -4 touch (sticky tongue)
Special Attacks terrifying croak

STATISTICS

Str 15, Dex 9, Con 14, Int 8, Wis 11, Cha 10
Base Atk +2; CMB +4; CMD 13
Feats Toughness, Weapon Focus (morningstar)
Skills Acrobatics +2 (+14 jumping), Stealth -1 (+7 in swamps), Swim +10; Racial Modifiers +16 Acrobatics when jumping, +4 Perception, +8 Stealth in swamps
Languages Boggard
SQ hold breath, swamp stride

ECOLOGY

Environment temperate marshes
Organization solitary, pair, or army (3-12)
Treasure NPC gear (leather armor, morningstar, other treasure)

SPECIAL ABILITIES

Hold Breath (Ex) A boggard can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning or suffocating.
Sticky Tongue (Ex) A creature hit by a boggard's tongue attack cannot move more than 10 feet away from the boggard and takes a -2 penalty to AC as long as the tongue is attached (this penalty does not stack if multiple tongues are attached). The tongue can be removed by making an opposed Strength check as a standard action or by dealing 2 points of slashing damage to the tongue (AC 11, damage does not deplete the boggard's actual hit points). The boggard cannot move more than 10 feet away from the target, but the boggard can release its tongue as a free action. Unlike a giant frog, a boggard cannot pull targets toward it with its tongue.
Swamp Stride (Ex) A boggard can move through any sort of natural difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a boggard normally.
Terrifying Croak (Su) Once per hour, a boggard can, as a standard action, emit a loud and horrifying croak. Any nonboggard creature within 30 feet of the boggard must make a DC 13 Will save or become shaken for 1d4 rounds. Creatures that succeed at this save cannot be affected again by the same boggard's croak for 24 hours. Creatures that are already shaken become frightened for 1d4 rounds instead. The save DC is Charisma-based and includes a +2 racial bonus.


Boggards resemble anthropomorphic frogs or toads, complete with webbed hands and feet, large eyes, and overly wide mouths. These creatures make their homes near large rivers or deep in marshes. There they make small villages composed of mud mounds on the banks. Boggards start out life as tadpoles in breeding ponds, eventually growing to a length of 3 feet before sprouting arms and legs and becoming capable of terrestrial living. Acceptance into the clan then depends on the young boggard's successful hunt to kill a sentient humanoid. Those who fail are exiled from the clan. As boggards age, they continue to grow and lose their coloration. Exceptionally old boggards bear completely white skin covering massive corpulent bodies. Some of these boggards rank among the caste of priest-kings and enjoy a life of grotesque pleasures ruling their clans.

Though often hunched over, boggards stand 5 feet tall and weigh close to 200 pounds. These creatures live for 50 years, though the harsh swamps and infighting usually cut these years short.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.


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Attacks: morningstar +5 (1d8+3), tongue -4 touch (sticky tongue), or

feats: TOUGHNESS, WEAPON FOCUS (MORNINGSTAR), ,


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