Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Break Enchantment | A | N | N | ! | 1m | C | 1h | Frees subjects from enchantments, transmutations, and curses. |
Cure Serious Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 3d8 damage + 1/level (max +15). |
Death Ward | N | W- | Y | 1m/l | 1a | T | 5m | Grants bonuses against death spells and negative energy. |
Dispel Chaos | A! | N | * | 1r/l# | 1a | T | G | +4 bonus against attacks by chaotic creatures. |
Dispel Evil | A+ | N | * | 1r/l# | 1a | T | G | +4 bonus against attacks by evil creatures. |
Holy Sword | Ev+ | N | N | 1r/l | 1a | T | G | Weapon becomes +5, deals +2d6 damage against evil. |
Mark of Justice | N | N | Y | P;x | 10m | T | G | Designates action that triggers curse on subject. |
Neutralize Poison | C | W- | Y | !|10m/l;x | 1a | T | 1h | Immunizes subject against poison, detoxifies venom in or on subject. |
Restoration (M) | C | W- | Y | ! | 1m | T | G | Restores level and ability score drains. |