Deprecated: Return type of ADODB_Iterator_empty::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3154

Deprecated: Return type of ADODB_Iterator_empty::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3158

Deprecated: Return type of ADODB_Iterator_empty::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3150

Deprecated: Return type of ADODB_Iterator_empty::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3146

Deprecated: Return type of ADODB_Iterator_empty::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3144

Deprecated: Return type of ADORecordSet_empty::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3209

Deprecated: Return type of ADODB_Iterator::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3281

Deprecated: Return type of ADODB_Iterator::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3285

Deprecated: Return type of ADODB_Iterator::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3277

Deprecated: Return type of ADODB_Iterator::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3273

Deprecated: Return type of ADODB_Iterator::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3269

Deprecated: Return type of ADORecordSet::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3361
Index of Glossarys by Name Letters - F

Index of Glossarys by Name Letters - F

Name Type Text
Fast Healing Ability

A creature with fast healing regains hit points at an exceptional rate, usually 1 or more hit points per round, as given in the creature's entry. Except where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. Fast healing continues to function (even at negative hit points) until a creature dies, at which point the effects of fast healing end immediately.

Format: fast healing 5; Location: hp.

Monk Fast Movement Ability At 3rd level, a monk gains an enhancement bonus to his land speed, as shown on Table: Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
Favored Class Hitpoint Ability Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see Prestige Classes) can never be a favored class.
Favored Class Skill Point Ability Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see Prestige Classes) can never be a favored class.
Flurry of Blows Ability