Granted Power: You are a crusader for your god, always ready and willing to fight to defend your faith. Battle Rage (Sp): You can touch a creature as a standard action to give it a bonus on melee damage rolls equal to 1/2 your cleric level for 1 round (minimum +1). You can do so a number of times per day equal to 3 + your Wisdom modifier. Weapon Master (Su): At 8th level, you gain the use of one combat feat for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive and you can change the feat chosen each time you use this ability. You must meet the prerequisites to use this feat.
Weapon gains +1 bonus.
Magic weapon attacks on its own.
Armor or shield gains +1 enhancement per four levels.
You gain attack bonuses and 1 hp/level.
Smites foes with divine fire (1d6/level damage).
Wall of blades deals 1d6/level damage.
|Power Word Blind||En||N||Y||x||1a||C||G||
Blinds creature with 200 hp or less.
|Power Word Stun||En||N||Y||x||1a||C||G||
Stuns creature with 150 hp or less.
|Power Word Kill||En||N||Y||!||1a||C||G||
Kills one creature with 100 hp or less.