Granted Power: In strength and brawn there is truth—your faith gives you incredible might and power. Strength Surge (Sp): As a standard action, you can touch a creature to give it great strength. For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Might of the Gods (Su): At 8th level, you can add your cleric level as an enhancement bonus to your Strength score for a number of rounds per day equal to your cleric level. This bonus only applies on Strength checks and Strength-based skill checks. These rounds do not need to be consecutive.
Humanoid creature doubles in size.
Subject gains +4 to Str for 1 min./level.
Armor or shield gains +1 enhancement per four levels.
Subject is immune to one spell per 4 levels.
Your size increases, and you gain bonuses in combat.
Grants DR 10/adamantine.
Hand provides cover, pushes, or grapples.
Large hand provides cover, pushes, or attacks your foes.
Large hand provides cover, pushes, or crushes your foes.