Index of Spells by Domain - Nobility

Deities:

Name: Nobility

Granted Power: You are a great leader, an inspiration to all who follow the teachings of your faith. Inspiring Word (Sp): As a standard action, you can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this power a number of times per day equal to 3 + your Wisdom modifier. Leadership (Ex): At 8th level, you receive Leadership as a bonus feat. In addition, you gain a +2 bonus on your leadership score as long as you uphold the tenets of your deity (or divine concept if you do not venerate a deity).

Name Scl Sv Rs Dur CT Rng Re Description
Divine Favor Ev N N 1m 1a P 5m

You gain +1 per three levels on attack and damage rolls.

Enthrall En W- Y 1h|< 1r M G

Captivates all within 100 ft. + 10 ft./level.

Magic Vestment T W- Y 1h/l 1a T 6h

Armor or shield gains +1 enhancement per four levels.

Discern Lies D W- N C:1r/l 1a C 6h

Reveals deliberate falsehoods.

Greater Command En W- Y 1r/l 1a C G

As command, but affects one subject/level.

Geas/Quest En N Y 1d/l#* 10m C G

As lesser geas, but affects any creature.

Repulsion (F) A W- Y 1r/l* 1a Up to 10f/l G

Creatures can't approach you.

Demand En W~ Y 1r;x 10m txt 30m

As sending, plus you can send suggestion.

Storm of Vengeance C N Y C (<=10r)* 1r L G

Storm rains acid, lightning, and hail.