Deities:
Name: Nobility
Granted Power: You are a great leader, an inspiration to all who follow the teachings of your faith. Inspiring Word (Sp): As a standard action, you can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this power a number of times per day equal to 3 + your Wisdom modifier. Leadership (Ex): At 8th level, you receive Leadership as a bonus feat. In addition, you gain a +2 bonus on your leadership score as long as you uphold the tenets of your deity (or divine concept if you do not venerate a deity).
| Name |
|---|
| Divine Favor |
| Enthrall |
| Magic Vestment |
| Discern Lies |
| Greater Command |
| Geas/Quest |
| Repulsion (F) |
| Demand |
| Storm of Vengeance |