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Index of Spells by Domain - Law

Index of Spells by Domain - Law

Deities:

Name: Law

Granted Power: You follow a strict and ordered code of laws, and in so doing, achieve enlightenment. Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Staff of Order (Su): At 8th level, you can give a weapon touched the axiomatic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.


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Name Scl Sv Rs Dur CT Rng Re Description
Protection from Chaos A! W- N;* 1m/l* 1a T 5m

+2 to AC and saves, plus additional protection against selected alignment.

Align Weapon T W- Y 1m/l 1a T 5m

Weapon becomes good, evil, lawful, or chaotic.

Magic Circle against Chaos A! W- N;* 10m/l 1a T 4h

As protection spells, but 10-ft. radius and 10 min./level.

Order's Wrath Ev! W~ Y ! (1r);x 1a M G

Harms and dazes chaotic creatures (1d8 damage/2 levels).

Dispel Chaos A! N * 1r/l# 1a T G

+4 bonus against attacks by chaotic creatures.

Hold Monster En W- Y 1r/l*;x 1a M G

As hold person, but any creature.

Dictum Ev! N|W- Y ! 1a 40f G

Kills, paralyzes, staggers, or deafens nonlawful targets.

Shield of Law (F) A! N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against chaotic spells.

Summon Monster IX C N N 1r/l* 1r C G

Summons extraplanar creature to fight for you.