Granted Power: Your touch staves off pain and death, and your healing magic is particularly vital and potent. Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Healer's Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.
|Cure Light Wounds||C||W½||Y;*||!||1a||T||G||
Cures 1d8 damage + 1/level (max +5).
|Cure Moderate Wounds||C||W½||Y;*||!||1a||T||G||
Cures 2d8 damage +1/level (max. +10).
|Cure Serious Wounds||C||W½||Y;*||!||1a||T||G||
Cures 3d8 damage + 1/level (max +15).
|Cure Critical Wounds||C||W½||Y;*||!||1a||T||G||
Cures 4d8 damage + 1/level (max +20).
|Breath of Life||C||W-|W½||Y|yes*||!||1a||T||G||
Cures 5d8 damage + 1/level and restores life to recently slain creatures.
Cures 10 points/level damage, all diseases and mental conditions.
Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35).
|Mass Cure Critical Wounds||C||W½|W½||Y|yes;*||!||1a||C||G||
Cures 4d8 damage + 1/level for many creatures.
As heal, but affects 1 subject/level.