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Index of Spells by Domain - Good

Index of Spells by Domain - Good

Deities:

Name: Good

Granted Power: You have pledged your life and soul to goodness and purity. Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.


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Name Scl Sv Rs Dur CT Rng Re Description
Protection from Evil A+ W- N;* 1m/l* 1a T 5m

+2 to AC and saves, plus additional protection against selected alignment.

Align Weapon T W- Y 1m/l 1a T 5m

Weapon becomes good, evil, lawful, or chaotic.

Magic Circle against Evil A+ W- N;* 10m/l 1a T 4h

As protection from chaos, but 10-ft. radius and 10 min./level.

Holy Smite Ev+ W~ Y ! (1r);x 1a M G

Harms and possibly blinds evil creatures (1d8 damage/2 levels).

Dispel Evil A+ N * 1r/l# 1a T G

+4 bonus against attacks by evil creatures.

Blade Barrier Ev R½|R- Y 1m/l* 1a M G

Wall of blades deals 1d6/level damage.

Holy Word Ev+ W~ Y ! 1a 40f G

Kills, paralyzes, blinds, or deafens nongood subjects.

Holy Aura (F) A+ N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against evil spells.

Summon Monster IX C N N 1r/l* 1r C G

Summons extraplanar creature to fight for you.