Deities:
Name: Good
Granted Power: You have pledged your life and soul to goodness and purity. Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Protection from Evil | A+ | W- | N;* | 1m/l* | 1a | T | 5m | +2 to AC and saves, plus additional protection against selected alignment. |
Align Weapon | T | W- | Y | 1m/l | 1a | T | 5m | Weapon becomes good, evil, lawful, or chaotic. |
Magic Circle against Evil | A+ | W- | N;* | 10m/l | 1a | T | 4h | As protection from chaos, but 10-ft. radius and 10 min./level. |
Holy Smite | Ev+ | W~ | Y | ! (1r);x | 1a | M | G | Harms and possibly blinds evil creatures (1d8 damage/2 levels). |
Dispel Evil | A+ | N | * | 1r/l# | 1a | T | G | +4 bonus against attacks by evil creatures. |
Blade Barrier | Ev | R½|R- | Y | 1m/l* | 1a | M | G | Wall of blades deals 1d6/level damage. |
Holy Word | Ev+ | W~ | Y | ! | 1a | 40f | G | Kills, paralyzes, blinds, or deafens nongood subjects. |
Holy Aura (F) | A+ | N | Y | 1r/l* | 1a | 20f | G | +4 to AC, +4 resistance, and SR 25 against evil spells. |
Summon Monster IX | C | N | N | 1r/l* | 1r | C | G | Summons extraplanar creature to fight for you. |