Granted Power: You revel in ruin and devastation, and can deliver particularly destructive attacks.
Destructive Smite (Su):You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Destructive Aura (Su):At 8th level, you can emit a 30-foot aura of destruction for a number of rounds per day equal to your cleric level. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. These rounds do not need to be consecutive.
+20 on your next attack roll.
Sonic vibration damages objects or crystalline creatures.
Gives +2 to Str and Con, +1 on Will saves, –2 to AC.
|Inflict Critical Wounds||N||W½||Y||!||1a||T||G||
Touch attack, 4d8 damage + 1/level (max +20).
Deafens all within cone and deals 5d6 sonic damage.
Deals 10 points/level damage to target.
Reduces one creature or object to dust.
Intense tremor shakes 80-ft.-radius.
Inflict 10 damage/level to one creature/round.