Granted Power: You can manipulate lightning, mist, and wind, traffic with air creatures, and are resistant to electricity damage. Lightning Arc (Sp): As a standard action, you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. This arc of electricity deals 1d6 points of electricity damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Electricity Resistance (Ex): At 6th level, you gain resist electricity 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to electricity.
Fog surrounds you.
Deflects arrows, smaller creatures, and gases.
Subject becomes insubstantial and can fly slowly.
Subject treads on air as if solid (climb or descend at 45-degree angle).
Changes wind direction and speed.
1d6/level damage and 1 secondary bolt/level.
|Elemental Body IV||T||N||N||1 min/l*||1a||P||30m||
Turns you into a Huge elemental.
Cyclone deals damage and can pick up creatures.
Summons multiple elementals.