Index of Spells by Descriptor - Air

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Air Walk
Transmutation [Air] 1 standard action PRPG-O
None - Yes (harmless) Air 4, Clr 4, Drd 4 V, S, DF
10 min./level Touch 1 hour

Subject treads on air as if solid (climb or descend at 45-degree angle).

Control Winds
Transmutation [Air] 1 standard action PRPG-O
Fortitude negates - No Air 5, Drd 5, Weather 6 V, S
10 min./level 40 ft./level 4 hours

Changes wind direction and speed.

Gust of Wind
Evocation [Air] 1 standard action PRPG-O
Fortitude negates - Yes Drd 2, Sor/Wiz 2 V, S
1 round 60 ft. General

Blows away or knocks down smaller creatures.

Whirlwind
Evocation [Air] 1 standard action PRPG-O
Reflex negates; see text - Yes Air 8, Drd 8, Weather 8 V, S, DF
1 round/level (D) Long General

Cyclone deals damage and can pick up creatures.

Whispering Wind
Transmutation [Air] 1 standard action PRPG-O
None - No Brd 2, Sor/Wiz 2 V, S
No more than 1 hour/level or until discharged (destination is reached) 1 mile/level 30 minutes

Sends a short message 1 mile/level.

Wind Walk
Transmutation [Air] 1 standard action PRPG-O
None and Will negates (harmless) - No and yes (harmless) Clr 6, Drd 7 V, S, DF
1 hour/level (D); see text Touch 24 hours

You and your allies turn vaporous and travel fast.

Wind Wall
Evocation [Air] 1 standard action PRPG-O
None; see text - Yes Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3 V, S, M/DF
1 round/level Medium General

Deflects arrows, smaller creatures, and gases.