Character Portrait
Physique
Height5' 6"
Weight100 lbs
SizeMedium
Experience
Elliot's World
Multiclass Penalty0%
10988
Total Wealth:
20,125.00
NameAzza
RaceWolfborn Human Gender:M
AlignmentLG Age:15
Deity/SymbolEarth Spirit 
Class and Level Information
Class Level Abbrevi- ation Class Name
 BrbBarbarian
 BrdBard
 ClrCleric
 DrdDruid
 FTRFighter
MnkMonk
 WizWizard
   
   
   
   
   
   
   
   
   
   
   
Abilities
Modifier
18 STR +4
16 DEX +3
16 CON +3
10 INT +0
15 WIS +2
10 CHA +0
Class Info
Class Name
(3 Letter Abbreviation)
Class AMNK 
Class B 
Class C 
Class D 
Class E 
Favored ClassMonk
Racial Benefits
DR 5/Silver
Darkvision 60 ft.
Fast Healing 2
Low-Light Vision: See twice as far in dim light.
Lycanthropic Empathy (K9): Communicate and empathize with related animals. +4 on Diplomacy in animal or hybrid form.
Scent
Class and Level Chronicle
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 1000 MNK  (8)-9   Combat Reflexes, panther style, Panther Claw      Elemental Fist 
2 3000 MNK  (8)-6   Dodge      Evasion 
3 6000 MNK  (8)-6   Panther Parry      Fast Movement, Maneuver Training, still mind 
4 10000 MNK  (8)-3   (no feats)    Wis  Ki pool (magic), slow fall 20 ft. 
5 15000 MNK  (8)-4   Belier's Bite      High jump, purity of body 
6 21000 MNK  (8)-0         Mobility, slow fall 30 ft 
7 28000 MNK  (8)-0   Spring Attack      Wholeness of body 
8 36000     ()-          
9 45000     ()-          
10 55000     ()-          
11 66000     ()-          
12 78000     ()-          
13 91000     ()-          
14 105000     ()-          
15 120000     ()-          
16 136000     ()-          
17 153000     ()-          
18 171000     ()-          
19 190000     ()-          
20 210000     ()-          
21 231000     ()-          
Common Activities

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

Movement
Light Load100 lbs.
Medium Load200 lbs.
Heavy Load300 lbs.
Current Load0 lbs.
Speed60 ft.
Runx4
Saving Throws
Fortitude+7
Base CON Mag Misc
+4 + +3 + +0 + +0
Reflex+7
Base DEX Mag Misc
+4 + +3 + +0 + +0
Will+6
Base WIS Mag Misc
+4 + +2 + +0 + +0
Combat-related Skills
+11Acrobatics
+28Acrobatics (Jump)
+0Bluff
+4Climb
-Disable Device
+3Escape Artist
+3Fly
+2Heal
+10Perception
+3Ride
-Spellcraft
+11Stealth
+4Swim
-Use Magic Device
Feat Benefits
Wealthy Dabbler (Cantrip A, Cantrip B, No Selection)
Touched By The Sky: Standard action: Touch a dying creature to stabilize him.
Class Benefits
Flurry Of Blows
Evasion
Fast Movement 20 ft
Still Mind
+2 vs Enchantment
Improved Unarmed Strike
Dodge
Armor
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
Combat
Initiative Modifier+3
DEX Magic Misc
+3 + +0 + +0
Base Attack Bonus+3
Manuever Defense+26
Base Abi Size Misc
+15 + +7 + +0 + +4
Melee Attack Bonus+7
Base STR Size Misc
+3 + +4 + +0 + +0
Ranged Attack Bonus+6
Base DEX Size Misc
+3 + +3 + +0 + +0
Maneuver Bonus+9
Base STR Size Misc
+5 + +4 + +0 + +0
Armor Class
21 Armor Class
Base Armor Shield Natural
Armor
  10 + 0 + 0 + 4
DEX Size Dodge Misc
+ 3 + 0 + 4 + 0
Flat- footed AC18 Touch AC17
Hit Points
Total 43
Weapons
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
AoO Unarmed Strike+7(=7+0+0+0)-20x21d8+2d6+1d4+4(=1d8+4 +0)b0 lb.
Flurry of Blows 2@+7(=9+-2+0+0)-20x21d8+2d6+1d4+4(=1d8+4 +0)b0 lb.
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
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Rating | Skill | Ability | Ranks | Racial | Feats |Class | Other | Ability
+11 !○Acrobatics +3++5+  +3  Dex
+28 !○Acrobatics (Jump) +3++5++12  +3 +5 Dex
+0 Appraise +0++    Int
+0 Bluff +0++    Cha
+4 !○Climb +4++    Str
+0 Craft +0++    Int
+5 Diplomacy +0++5+    Cha
- !☒Disable Device +3++    Dex
+0 Disguise +0++    Cha
+3 !○Escape Artist +3++    Dex
+3 !⊗Fly +3++    Dex
- Handle Animal +0++    Cha
+2 Heal +2++    Wis
+0 Intimidate +0++    Cha
- Knowledge +0++    Int
- Linguistics +0++    Int
- LinguisticsHuman Bonus Language, Common
+10 Perception +2++5+  +3  Wis
+0 Perform +0++    Cha
- Profession +2++    Wis
+3 !○Ride +3++    Dex
+2 Sense Motive +2++    Wis
- !☒Sleight Of Hand +3++    Dex
- Spellcraft +0++    Int
+11 !○Stealth +3++5+  +3  Dex
+7 Survival +2++5+    Wis
+4 !○Swim +4++    Str
- Use Magic Device +0++    Cha
☐: Class Skill that must be trained to use.
☒: Cross-Class Skill that must be trained to use.
○: Class Skill that may be used untrained.
⊗: Cross-Class Skill that may be used untrained.
$
Copper Pieces0 Silver Pieces0 Gold Pieces50 Platinum Pieces0 Gem(s) Value0
Gear
Items (Person)Wt.
AoO Unarmed Strike -
Flurry of Blows 2@ -
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Items (Equipped)Wt.
Amulet of Mighty Fists +2 -
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (20000 gp)0
Items (World)Wt.
Light Horse 1
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (125 gp)1
Gear
Items (Light Horse)Wt.
50 Gold 1
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (50 gp)1
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Amulet of Mighty Fists +2
Market Price20000 gp Caster Level
Abilities
Frost and Shock 
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Class Benefits
Combat Reflexes:

You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.

Elemental Fist (5/day): Free Action before attack roll: Select energy (acid, cold, electric, fire). Add 1d6 damage.
Other Benefits
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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